The Social, Economic and Technological Aspects of Animation

1. Overview

Animation is a rapidly growing field that has been used predominantly for entertainment purposes. However, it has applications in other areas such as advertising, architecture and even medical science. The first animations were created in the late 19th century and the technology has since advanced significantly. This essay will explore the social, economic and technological aspects of animation.

2. Social aspects

Animation can be used to create awareness about social issues and to entertain at the same time. For example, the popular American TV show South Park often satirizes current affairs and addresses taboo subjects such as politics, religion and race. In doing so, it educates its viewers about these topics in a way that is both entertaining and thought-provoking. Another example of how animation can be used for social good is Japanese animation studio Ghibli’s film Grave of the Fireflies. This poignant war drama highlights the human costs of conflict and is considered one of the most important anti-war films ever made.

3. Economic aspects

The global animation industry is worth billions of dollars and employs millions of people around the world. The largest market for animation is Europe, followed by North America and Asia. France is home to some of the world’s most famous animation studios, such as Studio Ghibli and Ubisoft. The economic impact of animation can be seen in the form of job creation and tax revenue. For example, the state of California generated over $6 billion in tax revenue from the film and television industry in 2016 – a significant portion of which came from animation production.

4. Technological aspects

Animation technology has come a long way since the early days of hand-drawn cartoons. Today, there are various types of animation techniques that are used to create different styles of visuals. The most common types of animation are traditional 2D, stop motion and CGI (computer-generated imagery). 2D animation is created by drawing each frame by hand, while stop motion uses physical objects that are photographed frame by frame. CGI is made using computers to generate 3D images or characters. Animation technology has also made it possible to create realistic humans beings or “avatars” that can be used for various purposes such as training simulations or gaming characters.

5. Conclusion

Animation is a creative and versatile field with many applications. It can be used to educate, entertain and even raise awareness about social issues. The economic impact of animation is significant, with the industry being worth billions of dollars and employing millions of people around the world. The technological advances in recent years have made it possible to create highly realistic visuals using different types of animation techniques.


Social aspects of animation include the ways in which animated films and television programs are used to entertain, educate, and communicate with people around the world.

Economic aspects of animation include the production costs associated with making animated films and television programs, as well as the revenue generated from ticket sales, merchandise sales, and other sources.

Technological aspects of animation include the use of computers and other digital technologies to create animations, as well as the use of traditional cel-based animation techniques.